![]() Generally speaking, cheat codes in Arcade games were a rare sight back then, partly because they were unattractive to competitive players. These are all arguably superior to my choices in terms of pure utility, but when it comes to the thrill that comes from breaking into the game and pulling out something you never would have imagined was there, the Akuma code in X-Men: Children of the Atom is still my favorite. That was pretty mind-blowing at the time, as we were all on the edge of our seats wondering if Nintendo would ever release those games legitimately, then out of nowhere, a fellow player found a way to share them with all of us without any violation of the rules. Then there is the _Lau: Tzu code for the original Animal Crossing which unlocked “the forbidden three” NES games ( Super Mario Bros., Zelda, and Punch-Out!!). ![]() So is the Konami code, which is burned into the brains of everyone I know over 35 who loves video games. ![]() The Jar Jar “cheat code” for Shovel Knight: Specter of Torment is tough to beat. It’s impractically wild, but it’s awesome to have so many options.Ĭhris makes a strong point. There’s practically a code for every tiny thing you could imagine, and then a few dozen things you wouldn’t have. You can make yourself invincible to everything except spikes. You can make yourself invincible to just spikes. You can reload a save with a code that defeats Baz on the world map. You can start a new game as a GIANT Shovel Knight. You can start a new game with any single relic you want. You can start a new game with one of a few dozen color palettes. There are a lot of weirdly specific cheats for weirdly specific purposes. But the part that makes me excited to use Shovel Knight cheats is the ridiculous variety of codes. The simple fact that we got a plethora of cheats in a modern indie game is awesome enough, something I wish games did more often in general. While Shovel Knight‘s Butt Mode is the obvious cover image for any discussion revolving around Shovel Knight‘s cheat codes, I actually want to draw less attention to that and more to Shovel Knight‘s entire cheat code system. That was a particular favorite cheat of mine, but my absolute favorite cheat code can be found in Tony Hawk’s Pro Skater 2. with endless star power? Now that’s an all-time classic. We’d beat the games, then go back and play them while messing with the graphics, gravity, and whatever else those devices allowed us to. My brother and I had a Game Genie for our NES and a Game Shark for our PlayStation. They’re a lost art, and a recent video of “Big Head” mode from GoldenEye 007 on the Nintendo 64 that came across my YouTube feed got me nostalgic about the practice. Think about it, when was the last time you played a game with a bunch of cheat codes in it? Along with unlockable costumes and other cosmetics that used to be free, developers have monetized “cheating” with loot boxes, crates, and other microtransactions where instead of putting in a code to gain an upper hand, you pay money. Cheat codes are a lost art in the modern era of gaming.
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